commonsensible.net is the #6 Blogger for Second Life
So reading through this highly negative diatribe about how bad Second Life is and what losers all the residents are, I still couldn’t help but smile wide, feeling seriously nostalgic. And it brings back what are now fond memories, but brutally disappointing experiences at the time.
This study took place in the online 3D virtual world Second Life®, a recreational environment designed for world-building and socializing, and intended for individuals 18 years old and older. It described learning from the perspective of Second Life® Residents and focused on their wo...
Tue, Jan 12 | from NMC Campus Observer