Gizmodo is the #3 Blogger for Digital Rights Management
The trouble with leaving core features to third-party developers is that it often leads to nasty blame games. Microsoft has gotten in the most trouble in the past when it launched software platforms—a good example would be the PlaysForSure music DRM—then refused to take responsibility...
| 1 | DefectiveByDesign.org |
| 2 | Engadget |
| 3 | Gizmodo |
| 4 | TeleRead: Bring the... |
| 5 | Boing Boing |
| 6 | Lifehacker |
| 7 | Techdirt |
| 8 | DRM |
| 9 | TECH.BLORGE.com |
| 10 | Techcrunch |
| 11 | TheAppleBlog |
| 12 | tipsdr.com |
| 13 | DMO Blog Zone |
| 14 | GigaOM |
| 15 | The Unofficial Appl... |
He also has a no-nonsense view of DRM. "The reason why we don't put copy protection on our games isn't because we're nice guys. We do it because the people ...
Tue, Dec 8 | from Ars Technica